Some rookie journalist for an unknown site reached out to me the other day asking about Oointah. It was 100% phishing, but still, they found us. I was excited.
I asked him to get back to me with some real meaty questions about game development, Steam, and all the other usual confrontational “stuff” Jim Sterling goes after (or goes after him as the case may be).
I didn’t think there would be much value in doing a shallow, surface only interview. If the questions were uninteresting, there would be no interest in Death by Game Show or Oointah. It needed balls for people to read obviously.
So with carte blanche to ask anything this is what the journalist comes back to me with…
When is the expected release date?
What is mobile gaming changing for game developers?
What is the expected price?
What platforms will it be coming out on?
What the f***!
Carte blanche. Carte blanche on the questions!!!!
My excitement was gone.
Expected release… January 2016! It’s been out for years. Nice research fella.
I did want to write back slamming the lack of originality or inventiveness. Suffice to say, I didn’t and won’t. It’s bad enough I’m doing this.
My frustration comes because I know curiosity lives on Steam. I’ve had great conversations about the gaming industry with players on the platform covering everything from Early Access to Greenlight, to market saturation and mobile ports.
Why couldn’t they be journalists with interesting questions and opinions?
And here’s my point. If any journalist, big or small want to ask any REAL questions reach out to us.
Peace, as the hipsters say.